This course teaches you the art of game design to help create games across genres and development platforms. It covers the fundamentals of game design, how to conceptualize a game idea and create a pitch, devising a design plan, create original game mechanics and further test and remove anticipated design risks. You will then design your Game prototype through Game narratives, Level designing, creating Game characters, Gameplay and Game testing. At the end of the course, you will create a portfolio containing your Game Idea, Design documentation, Pitch Presentation and Game Prototype which will help you get your desired job in the Gaming industry.
Duration:
9 months / 216 hours
Delivery Pattern:
2 hours a day
3 days a week
Henry Harvin Americas Head Office
Henry Harvin Asia Pacific Office
Henry Harvin Middle East Office
Henry Harvin United Kingdom Office