This course teaches you the art of game design to help create games across genres and development platforms. In Term 1, it covers the fundamentals of Game design, how to conceptualize a game idea, create a pitch presentation, Game Design document (GDD) and Game Prototype. In term 2, you will learn to 3D Game Art, how to model assets & vehicles for a 3D game, texturing, rigging & setup the asset / vehicle to finally exporting it into Unreal Engine. At the end of the course, you will create a showreel of your best 3D Game Models, which will help you get your desired job in the Gaming industry.
Duration:
18 months / 432 hours
Delivery Pattern:
2 hours a day
3 days a week
Henry Harvin Americas Head Office
Henry Harvin Asia Pacific Office
Henry Harvin Middle East Office
Henry Harvin United Kingdom Office