Movies | Games | Advertising

This course focuses on all aspects related to 3D Animation creation for Movies, Games and Advertising. It includes modules on the Fundamentals of Animation & pre-production design for animation followed by the 3D Animation Pipeline - 3D Modelling, Texturing & Shading, Lighting, Rendering & Animation. At the end of Term 2, the student creates an impressive showreel which gets them their desired job.



18 months / 432 hours


Delivery Pattern:

2 hours a day
3 days a week


Modules Covered

Animation Concepts & Stop Motion

History of Animation

Principles of Design & Composition

Light, Colour & Perspectives

Digital Design

Drawing with Basic Shapes

Figure Drawing & Anatomy study

Character Design & Development

Principles of Animation

Layout & Background Design

Digital Painting

Photography & Cinematography

Film Language


Audio Video Editing


Storytelling & Scriptwriting

Show-reel Development

3D Modelling

Digital Sculpting

Texturing & Shading

Lighting, Rendering & Compositing

Exporting to Unreal Engine

Cloth, Hair & Fur - FX & Dynamics

Vehicle Rigging & Animation

Character Rigging & Mocap Animations

Character Animation

Showreel Development

  • Photoshop
  • After Effects
  • Premiere Pro
  • Audition
  • Maya
  • Substance Painter
  • ZBrush
  • Motion Builder
  • Arnold
  • Unreal Engine
  • 3D Asset Artist
  • 3D Modeler
  • Texturing Artist
  • Lighting Artist
  • 3D Artist
  • Vehicle Artist
  • FX Artist
  • CHF Artist
  • 3D Generalist
  • Rigging Artist
  • Game Asset Artist
  • Game Modeler
  • 3D Game Artist
  • 3D Animator
  • Character Animator
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